3D Models The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya free download

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The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya
The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush & Maya

The Gnomon Workshop - Designing & Modeling a Creature with Scales - Creating Production-Ready Assets for VFX using Zbrush http://www.thegnomonworkshop.com/tutorials/designing-modeling-a-creature-with-scales Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss. Known for his dragon and reptile-inspired creature designs, Dan dives deep into his creative process for creating a scaly creature, from a simple idea to realizing the production-ready asset ready for a visual effects pipeline.   In this 4.5-hour workshop, Dan explains how he achieves a unique but relatable creature design. He starts with a rough concept and refines this based on real-life references. He shares how to block out a creature based on these references and reveals how to sculpt natural-looking shapes using ZBrush. The workshop guides you through his unique technique of creating high-resolution scales and wrinkles — all sculpted by hand. Lastly, he demonstrates how to retopologize a complex model in Maya so it’s in perfect condition for texturing and rigging.   This workshop has been created with artists in mind who are looking to develop their sculpting and modeling skills with a focus on reptilian creatures. This title guides you on how a very loose idea can be taken through to a polished production asset while giving you an insight into ZBrush and Maya to speed up your workflow.  

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On our site you can download 3D models for free and without registration, 3dMax, poser, and other 3D models In 3D computer graphics, 3D modeling is the process of developing a mathematical representation of any surface of an object (either inanimate or living) in three dimensions via specialized software. The product is called a 3D model. Someone who works with 3D models may be referred to as a 3D artist. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices. Copyright © 2019-2021

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